I needed a copyright-free picture of a galaxy for my RGB-channel project, so I decided to simulate and render one with the use of Blender.
1 Million particles simulated, rendered and composited in Blender.
For this elective unit I made a number of items.It was my first encounter with 3D software, so I tried to challenge myself to make something that stands out.
A fairly simple water simulation to get a better understanding of how they work in Blender.
A graphic that was meant to display interconnectivity. Made in photoshop.
My starting point with 3D. This is based in a game called warframe where i make scenes, sculptures and other things out of pre-existing objects(kitbashing).